Books of any enchantment type and level can be sold by Librarian villagers so Mending has the same chance as Efficiency 5.
After a curing, non-regular items like tools, weapons, armor, books are
discounted by 20 emeralds so a level 5 trade at 64 only goes down to 44
but a level 5 trade at 21 or less goes down to 1.
To get all the enchantments onto a sword before it reaches a cap you
need to combine books rather than applying them all directly. The enchantment calculator allows you to optimize your enchantments for least number of levels required.
The Protection enchantment reduces damage taken from all damage types
but only gives you 64% reduction with Protection 4 on 4 armor pieces
and 48% if using an Elytra and Protection 4 on 3 armor pieces. If you
switch out one piece of Protection 4 armor with another type you can get
80% protection for that damage type but at the cost of only 48%
protection for other damage types. Thorns, Soul Speed, and Frost Walker
are usually kept off armor since they reduce armor durability each
activation.
Feather Falling 4 is strange in that 30 levels gives you less of a
chance to get it than lower levels like 22-23. There is a 0% chance to
get Efficiency 5 with a Diamond Piackaxe and a 7% chance with Netherite
and the differences in percentage chance to get a particular enchantment
are only a few percent so there is not much benefit to waiting to
upgrade your diamond stuff to netherite before enchanting with the
enchantment table.
A netherite pickaxe has 2031 durability vs 1561 for diamond and 7
damage vs 6. A netherite sword does 8 damage vs 7 for diamond. Netherite
in item form does not burn in lava. A netherite sword with Sharpness 5
does 11 damage. A netherite axe does 10 damage vs 9 for diamond but it
has a longer cooldown so the damage per second is less although the
benefit of an axe is it can temporarily disable a player's shield in
PvP. Netherite armor does not give any defense increase over diamond,
just a 10% durability increase and a 10% reduced knockback.
Many mob grinders require that you calculate how far a mob can fall
to get them to 1HP. Fall damage = # blocks - 3 (1HP = 1/2 a heart) so
subtract 1 from the mob's health and add 3.
Make some eyes of ender with blaze powder and ender eyes because they
have a 20% chance of breaking each use and throw one. It will fly up
and out 12 blocks so do it in an open area. Look at it with your screen
recticle and press F3+C to copy your location and facing direction to
the clipboard. Use the Stronghold Locator
and paste it into the notepad on the side. You might need to zoom out.
It has various color options like #Blue or #Red you can specify to
colorize the path if you put them before the pasted text. Turn 90
degrees from the direction your eye of ender flew and run a thousand
blocks or so and throw another. F3+C and paste into the tool and this
will give you two rays and where they cross is the stronghold.
F3+G displays chunk borders. F3+H shows item durability. F3+B shows
hitboxes which is useful to see items, players, and mobs easier. F3+F6
shows F3 options menu as of 1.21.9. I also recommend going into the game
settings and setting item Entity Distance to 500% since by default you
cannot see items farther than 18 blocks away. Turn off auto-jump and
turn on subtitles so you can see footsteps approaching or monsters
underground. Since version 1.19 editing the options.txt file to set your
gamma to 1000 so caves are bright requires more work. As of 1.19 the
game resets gamma to 1.0 every time it launches. You could change the
file to read only, set gamma to 1000, start up minecraft, then change it
back to read/write though to bypass this.
A Beacon's beam is visible 1343 blocks away.
Iron Golems will make up to 10 attempts to spawn a golem within a
17×13×17 box centered on a villager. Villagers can summon iron golems,
either when they are gossiping or panicking and the following criteria
are met:
On hard difficulty, zombified piglins have a 5% chance to spawn as
leaders. Leader zombified piglins can spawn other zombified piglins as
reinforcements.
In Normal and Hard difficulties, up to 55%‌ of zombified piglins pick
up any armor pieces and swords better than their golden one, which they
always drop when killed. This also prevents them from despawning.
Zombified piglins try to destroy any turtle eggs they see within 23
blocks away horizontally and 3 blocks away vertically, not counting the
block they are standing in.
Zombified piglins are not initially hostile, but all zombified
piglins within a 67×22×67 to 111×22×111 area centered on an attacked
zombified piglin become aggressive and converge on the attacker (another
mob or player, except goats and ghasts) if any individual is attacked,
unless the zombified piglin attacked is killed in one hit. A hostile
zombified piglin "sounds an alarm", spreading the aggro to all zombified
piglins within a 67×22×67 area whenever the targeted player is within
their follow range (33 to 55 blocks) and has a constant line-of-sight
with its target, then it does the same every 4-6 seconds (80-120 game
ticks), recruiting any formerly-neutral peers. They pursue players even
if they have the Invisibility effect.
If you play SMP on servers that have been around a long time, knowing
what changed about world generation lets you identify when a particular
chunk was generated to let you know how old it is. I've also included
some interesting or notable changelog items under Misc.
26.2
Block
Added new blocks:
Cinnabar
Cinnabar Slab
Cinnabar Stairs
Cinnabar Wall
Polished Cinnabar
Polished Cinnabar Slab
Polished Cinnabar Stairs
Polished Cinnabar Wall
Cinnabar Bricks
Cinnabar Brick Slab
Cinnabar Brick Stairs
Cinnabar Brick Wall
Chiseled Cinnabar
Potent Sulfur
Sulfur
Sulfur Slab
Sulfur Stairs
Sulfur Wall
Polished Sulfur
Polished Sulfur Slab
Polished Sulfur Stairs
Polished Sulfur Wall
Sulfur Bricks
Sulfur Brick Slab
Sulfur Brick Stairs
Sulfur Brick Wall
Chiseled Sulfur
Sulfur Spike
Item
Added new items:
Bucket of Sulfur Cube
Sulfur Cube Spawn Egg
Music Disc - Bounce
Mob
Added new mobs:
Sulfur Cube
World Gen
Added
sulfur caves biome that contains the new Cinnabar, Sulfur, Potent
Sulfur, and Sulfur Spike blocks and Sulfur Spring that forms above
Sulfur Caves
Misc
Potent
Sulfur can be crafted from 9 sulfur blocks. Produces bubbles which rise
up to 4 water source blocks above it. When placed underneath up to 4
water source blocks, it generates a cloud of nausea-causing gas on the
water surface. This cloud spreads across adjacent water with a maximum
radius of 3 blocks. When placed above a magma block and under 1–4 water
source blocks, it creates a geyser. Potent sulfur can also erupt when a
source lava block is placed underneath. With lava underneath, the
geysers eruption is continuous, but with slightly muted sounds compared
to the eruption from a magma block.
Misc
Sulfur
Spike forms a stalactite if placed on the ceiling or a stalagmite if
placed on the floor. Average growth time of 5 in-game days (100 minutes)
for every single growth step. Wandering traders can now sell sulfur
spikes.
Misc
Added 5 new background music tracks by fingerspit: "Memories", "Ebb", "Home", "Shores", "Nightly"
Misc
Beds, signs, and hanging signs now use block models instead of entity models so they appear from further away
Misc
The Pause Menu now includes icons for Friends List ...
Misc
Added
Vulcan support and Graphics API in the video settings. Default is
currently the same as Prefer OpenGL. On macOS, MoltenVK is used to
translate Vulkan to Metal.
Misc
Rendering now uses a reversed depth buffer, which helps with Z-fighting on most hardware.
Misc
Minecraft
Server Management Protocol. The version is now 3.0.0. The management
server now starts before the Minecraft server starts.
26.1
Item
Added new items:
Golden dandelion
Misc
Various
data has been moved. Data for the Overworld has been moved from the
root folder to dimensions/minecraft/overworld. This includes the region,
entities, and poi folders, as well as related files out of data. Data
for the Nether has been moved from DIM-1 to
dimensions/minecraft/the_nether. Data for the End has been moved from
DIM1 to dimensions/minecraft/the_end. Downgrading from this version to
older versions is no longer possible.
Misc
Changes to level.dat format and data moved to data folder
Misc
Baby mob models, textures, and animations updated
Misc
Golden
dandelions are crafted with a dandelion and 8 gold nuggets. When used
on a baby mob, it will stop aging. When used again, it will continue to
age again.
Misc
Name tag can now be crafted with 1 paper and 1 nugget
Misc
Added
the trumpet instrument to note blocks when placed on top of a block of
copper. The sound is different based on the oxidation level of the
copper block.
Misc
Deepslate
can now be directly crafted into its cobbled, polished, brick, and tile
variants in the stonecutter. Stone can now be directly crafted into its
cobblestone variants in the stonecutter.
Misc
The
game (server) now requires Java 25. The included Java distribution is
now the Microsoft build of OpenJDK 25. Tweaked default JVM options. The
game now allocates 4 GB of RAM by default (up from 2 GB).
Misc
The game client will no longer run on GPUs with 512MB of RAM
1.21.11
Item
Added new items:
Copper Nautilus Armor
Iron Nautilus Armor
Gold Nautilus Armor
Diamond Nautilus Armor
Netherite Nautilus Armor
Netherite Horse Armor
Wooden Spear
Stone Spear
Copper Spear
Iron Spear
Golden Spear
Diamond Spear
Netherite Spear
Camel Husk Spawn Egg
Nautilus Spawn Egg
Parched Spawn Egg
Zombie Nautilus Spawn Egg
Enchanted Book - Lunge I
Enchanted Book - Lunge II
Enchanted Book - Lunge III
Mob
Added new mobs:
Nautilus
Zombie Nautilus
Camel Husk
Parched
Misc
Horses, mules, donkeys, zombie horses and camel no longer sink in water while ridden by a player
Misc
Parched
spawns at a light level of 0 in deserts replacing some of the regular
skeletons. Shoots arrows of Weakness, and has a chance to drop them as
well.
1.21.9
Block
Added new blocks:
Copper Chest
Exposed Copper Chest
Weathered Copper Chest
Oxidized Copper Chest
Waxed Copper Chest
Waxed Exposed Copper Chest
Waxed Weathered Copper Chest
Waxed Oxidized Copper Chest
Oak Shelf
Birch Shelf
Spruce Shelf
Jungle Shelf
Acacia Shelf
Dark Oak Shelf
Crimson Shelf
Warped Shelf
Mangrove Shelf
Bamboo Shelf
Cherry Shelf
Pale Oak Shelf
Copper Golem Statue
Exposed Copper Golem Statue
Weathered Copper Golem Statue
Oxidized Copper Golem Statue
Waxed Copper Golem Statue
Waxed Exposed Copper Golem Statue
Waxed Weathered Copper Golem Statue
Waxed Oxidized Copper Golem Statue
Exposed Lightning Rod
Weathered Lightning Rod
Oxidized Lightning Rod
Waxed Lightning Rod
Waxed Exposed Lightning Rod
Waxed Weathered Lightning Rod
Waxed Oxidized Lightning Rod
Copper Torch
Copper Lantern
Exposed Copper Lantern
Weathered Copper Lantern
Oxidized Copper Lantern
Waxed Copper Lantern
Waxed Exposed Copper Lantern
Waxed Weathered Copper Lantern
Waxed Oxidized Copper Lantern
Copper Bars
Exposed Copper Bars
Weathered Copper Bars
Oxidized Copper Bars
Waxed Copper Bars
Waxed Exposed Copper Bars
Waxed Weathered Copper Bars
Waxed Oxidized Copper Bars
Copper Chain
Exposed Copper Chain
Weathered Copper Chain
Oxidized Copper Chain
Waxed Copper Chain
Waxed Exposed Copper Chain
Waxed Weathered Copper Chain
Waxed Oxidized Copper Chain
Item
Added new items:
Copper Golem Spawn Egg
Copper Sword
Copper Axe
Copper Pickaxe
Copper Shovel
Copper Hoe
Copper Helmet
Copper Chestplate
Copper Leggings
Copper Boots
Copper Horse Armor
Copper Nugget
Mob
Added new mobs:
Copper Golem
Misc
The
concept of fixed spawn chunks has been removed. A dimension that has
any player activity, forceloaded chunks, active portals, or ender pearls
in flight will be considered active and will keep processing chunks and
entities. Previously, this would only apply if a player was in the
dimension or a chunk was forceloaded. The game will ensure that the
following chunks are fully loaded before the player joins or the server
starts, in the same way as spawn chunks formerly were: Chunks loaded by
the /forceload command. Chunks active due to portal activity. Thrown
ender pearls (Singleplayer only). The small area of chunks around the
player (Singleplayer only). Chunks required to assign the global world
spawn (World creation only).
Misc
Added a new Debug Options screen which can be opened by pressing F3 + F6
Misc
Renamed chain to iron_chain
Misc
Rendering is now using OpenGL 3.3 core profile instead of 3.2
1.21.7
Item
Added new items:
Music Disc - Lava Chicken
Painting - Dennis
1.21.6
Block
Added new blocks:
Dried Ghast
Item
Added new items:
Happy Ghast Spawn Egg
White Harness
Light Gray Harness
Gray Harness
Black Harness
Brown Harness
Red Harness
Orange Harness
Yellow Harness
Green Harness
Lime Harness
Cyan Harness
Light Blue Harness
Blue Harness
Magenta Harness
Purple Harness
Pink Harness
Music Disc - Tears
Mob
Added new mobs:
Ghastling
Happy Ghast
Misc
Saddles
can now be crafted with 3 leather and 1 iron ingot. Saddles can be
removed from mobs wearing them by using shears on the mob. No longer
found in chests in monster rooms, ancient cities, desert temples, jungle
temples, or stronghold altars.
Misc
Added
locator bar to player HUD that displays the direction of other players
in the world. It is displayed in place of the experience bar. Visible
when on a server with at least one other unhidden player and when
experience is not being gained. Can be toggled with locatorBar game rule
(on by default). Potion of Invisibility will hide players from the
locator bar.
Misc
Firework rockets now are only used as a boost when gliding with an elytra, even if it is placed on a block mid-air
Misc
The
slimeball in the Lead recipe was replaced with a string. Leads can now
be used to leash two mobs together. Sneak-interact on any mob while
holding a bunch of leashed mobs will leash these mobs to the interacted
entity. Leads can be snipped from an entity when interacting them with
shears
WorldGen
Leather
can now be found in monster room, ancient city, desert temple, jungle
temple and stronghold altar chests in quantities 1-5.
Misc
Carrot can now be used to tame, heal, and grow horses, donkeys, and mules.
WorldGen
The Woodland Mansion room "1x1_b5.nbt" generates again
Misc
Piglins can now give dried ghast blocks when bartered with
Misc
Clouds now exist all the way to the horizon. Updated the pattern of clouds in the sky.
1.21.5
Block
Added new blocks:
Leaf Litter
Wildflowers
Bush
Firefly Bush
Cactus Flower
Short Dry Grass
Tall Dry Grass
Test Block
Test Instance Block
Item
Added new items:
Brown Egg
Blue Egg
Jungle Explorer Map
Swamp Explorer Map
Desert Village Map
Plains Village Map
Savanna Village Map
Snowy Village Map
Taiga Village Map
Misc
Any
block in the simulation distance of a player or loaded by another
source of chunk loading (such as ender pearls) may now receive random
ticks, instead of just 8 chunks around players. For example: if a chunk
is loaded by an ender pearl or is in the spawn chunks, crops are able to
grow, ice can melt, snow can fall, and a cauldron can be filled by
rain. Mob spawning, lava spreading fire, and lightning strikes are not
affected by this change. They will only occur in the previous radius of 8
chunks around players.
Misc
Zombified Piglin must now be killed by a player to drop its Player-specific loot and experience
Misc
Fire will no longer burn or spread if no player is within 8 chunks.
Misc
Elytra flight is now cancelled when gliding into climbable blocks like ladders, scaffolding, vines, etc.
WorldGen
Oak,
Spruce, Birch, and Jungle fallen trees can generate in all biomes where
its standing tree variant grows, except for: Meadow, Bamboo Jungle,
River, Grove, Flower Forest (Has fallen birch trees but not fallen oak)
Misc
Beacons
and their beams now render beyond 16 chunks up to the client render
distance. The beam now renders up to 2048 blocks high, up from 1024.
Misc
Lodestone crafting recipe changed from requiring a netherite ingot to an iron ingot
WorldGen
Bundle can now be found in some of the chests in villages
Misc
Changed
the visuals of all spawn eggs to make them easier to distinguish: each
type of spawn egg now has its own unique icon instead of all just being
colored variants of the same spotted egg
Spawning
Farm animals can now spawn in badlands
Spawning
Camel now spawns in deserts
Misc
Wandering trader trade changes
WorldGen
Pale
Garden biome now occupies more space that was previously taken by dark
forests. Woodland Mansions can now generate in Pale Garden biome.
Spawning
Pigs and cows spawned in desert villages are now of the warm variant
World Gen
A new type of decorative block which can be found in the forests, dark forests and wooded badlands
WorldGen
A new type of flower which grow in birch forests, old growth birch forests and meadows
WorldGen
Firefly Bush generates in swamps and near rivers
WorldGen
A new type of flower which can grow on cacti in deserts and all types of badlands
WorldGen
Short Dry Grass and Tall Dry Grass generates in the desert and all types of badlands
1.21.4
Block
Added new blocks:
Creaking Heart
Pale Oak Log
Stripped Pale Oak Log
Pale Oak Wood
Stripped Pale Oak Wood
Pale Oak Planks
Pale Oak Stairs
Pale Oak Slab
Pale Oak Sign
Pale Oak Hanging Sign
Pale Oak Button
Pale Oak Pressure Plate
Pale Oak Door
Pale Oak Fence
Pale Oak Fence Gate
Pale Oak Boat
Pale Oak Boat with Chest
Pale Hanging Moss
Pale Moss Block
Pale Moss Carpet
Pale Oak Leaves
Pale Oak Sapling
Closed Eyeblossom
Open Eyeblossom
Block of Resin
Resin Bricks
Chiseled Resin Bricks
Resin Brick Slab
Resin Brick Stairs
Resin Brick Wall
Resin Clump
Item
Added new items:
Creaking Spawn Egg
Resin Brick
WorldGen
Added the Pale garden biome which generates in dark forest biomes
WorldGen
Woodland mansions loot chests can now contain resin clumps
Misc
Wandering traders can sell Open Eyeblossoms, Pale Hanging Moss, Pale Moss Block, Pale Oak Sapling
1.21.2
Item
Added new items:
Field Masoned Banner Pattern
Bordure Indented Banner Pattern
Bundle
White Bundle
Light Gray Bundle
Gray Bundle
Black Bundle
Brown Bundle
Red Bundle
Orange Bundle
Yellow Bundle
Green Green Bundle
Lime Bundle
Cyan Bundle
Light Blue Bundle
Blue Bundle
Purple Bundle
Magenta Bundle
Pink Bundle
Mob
Added new mobs:
Baby Dophins
Baby Glow Squid
Baby Squid
Small Salmon
Large Salmon
Misc
Thrown
ender pearls now load and tick chunks around them in a 3x3 chunk area.
Now ensure that the chunk they are in or travel into is always loaded
and ticking. An ender pearl creates a ticket for chunk loading any time
it moves into a new chunk, and also periodically every 10 seconds. They
also load chunks when crossing to a new dimension, so that they can
always continue to travel. This ensures that ender pearls can always
land, and makes cross dimensional ender pearl traveling more
predictable. Now unload when a player logs out, and reappear whenever
that player logs back in, similar to how mounts currently behave.
Misc
Nether
portal. Reduced teleport cooldown for minecarts and boats from 15
seconds to 0.5 seconds and for projectiles from 15 seconds to 0.1
seconds
WorldGen
Added
new variations to the Trial chamber hallways, including "Encounters":
short challenges leading to a larger chamber. Numerous changes are made,
such as removing the oak tree in corridor/entrance_1 and tweaking
corridor/straight_6​. Beds in intersections now have their colors
randomized. Replaced the empty chests at the entrance of chamber with a
hopper and barrel to better show the players that these are meant for
disposal and inventory management.
Misc
Added an empty state for air bubbles in the oxygen bar along with a wobble when the player is drowning
Misc
Slime blocks now cancel fall damage when sneaking
Spawning
Bats can now spawn at any height, not just below sea level, as long as it is dark enough and there is a solid block to spawn on
1.21
Block
Added new blocks:
Crafter
Copper Bulb
Exposed Copper Bulb
Weathered Copper Bulb
Oxidized Copper Bulb
Waxed Copper Bulb
Waxed Exposed Copper Bulb
Waxed Weathered Copper Bulb
Waxed Oxidized Copper Bulb
Chiseled Copper
Exposed Chiseled Copper
Weathered Chiseled Copper
Oxidized Chiseled Copper
Waxed Chiseled Copper
Waxed Exposed Chiseled Copper
Waxed Weathered Chiseled Copper
Waxed Oxidized Chiseled Copper
Copper Grate
Exposed Copper Grate
Weathered Copper Grate
Oxidized Copper Grate
Waxed Copper Grate
Waxed Exposed Copper Grate
Waxed Weathered Copper Grate
Waxed Oxidized Copper Grate
Copper Door
Exposed Copper Door
Weathered Copper Door
Oxidized Copper Door
Waxed Copper Door
Waxed Exposed Copper Door
Waxed Weathered Copper Door
Waxed Oxidized Copper Door
Copper Trapdoor
Exposed Copper Trapdoor
Weathered Copper Trapdoor
Oxidized Copper Trapdoor
Waxed Copper Trapdoor
Waxed Exposed Copper Trapdoor
Waxed Weathered Copper Trapdoor
Waxed Oxidized Copper Trapdoor
Tuff Stairs
Tuff Slab
Tuff Wall
Chiseled Tuff
Polished Tuff
Polished Tuff Stairs
Polished Tuff Slab
Polished Tuff Wall
Tuff Bricks
Tuff Brick Stairs
Tuff Brick Slab
Tuff Brick Wall
Chiseled Tuff Bricks
Trial Spawner
Vault
Ominous Trial Spawner
Ominous Vault
Item
Added new items:
Trial Key
Breeze Spawn Egg
Wind Charge
Bogged Spawn Egg
Breeze Rod
Heavy Core
Mace
Flow Armor Trim
Bolt Armor Trim
Flow Pottery Sherd
Guster Pottery Sherd
Scrape Pottery Sherd
Flow Banner Pattern
Guster Banner Pattern
Trial Explorer Map
Ominous Trial Key
Ominous Bottle - Bad Omen
Ominous Bottle - Bad Omen II
Ominous Bottle - Bad Omen III
Ominous Bottle - Bad Omen IV
Ominous Bottle - Bad Omen V
Potion of Wind Charge
Potion of Weaving
Potion of Oozing
Potion of Infestation
Splash Potion of Wind Charge
Splash Potion of Weaving
Splash Potion of Oozing
Splash Potion of Infestation
Lingering Potion of Wind Charge
Lingering Potion of Weaving
Lingering Potion of Oozing
Lingering Potion of Infestation
Arrow of Wind Charge
Arrow of Weaving
Arrow of Oozing
Arrow of Infestation
Enchanted Book - Density I
Enchanted Book - Density II
Enchanted Book - Density III
Enchanted Book - Density IV
Enchanted Book - Density V
Enchanted Book - Breach I
Enchanted Book - Breach II
Enchanted Book - Breach III
Enchanted Book - Breach IV
Enchanted Book - Wind Burst I
Enchanted Book - Wind Burst II
Enchanted Book - Wind Burst III
Painting - Baroque
Painting - Humble
Painting - Meditative
Painting - Prairie Ride
Painting - Unpacked
Painting - Backyard
Painting - Bouquet
Painting - Cavebird
Painting - Changing
Painting - Cotan
Painting - Endboss
Painting - Fern
Painting - Finding
Painting - Lowmist
Painting - Orb
Painting - Owlemons
Painting - Passage
Painting - Pond
Painting - Sunflowers
Painting - Tides
Music Disc - Precipice
Music Disc - Creator
Music Disc - Creator (Music Box)
Mob
Added new mobs:
Bogged
Breeze
WorldGen
Added new Trial chambers structure
Misc
Killing
a Raid Captain now drops an Ominous bottle of various levels that when
consumed, becomes Raid Omen if in a village or Trial Omen if near a
non-ominous trial spawner
WorldGen
Fletcher sells 4 new arrows: Arrow of Wind Charge, Arrow of Weaving, Arrow of Oozing, Arrow of Infestation
WorldGen
Librarian sells 2 new books of varioius levels: Breach and Density
WorldGen
Cartographer sells 1 new map: Trial Explorer Map
Misc
End
Portal and Nether Portal Changes: Ender Pearls thrown through portals
now teleport players to the corresponding dimension. Can ride entities
through portals. Primed TNT can now travel through portals.
Misc
Boats are now leashable
Misc
The
"Burning Time" reduction effect of Fire Protection and "Knockback
Resistance" effect of Blast Protection now stack from wearing several
pieces
1.20.5
Item
Added new items:
Armadillo Scute
Armadillo Spawn Egg
White Wolf Armor
Light Gray Wolf Armor
Gray Wolf Armor
Black Wolf Armor
Brown Wolf Armor
Red Wolf Armor
Orange Wolf Armor
Yellow Wolf Armor
Lime Wolf Armor
Green Wolf Armor
Cyan Wolf Armor
Light Blue Wolf Armor
Blue Wolf Armor
Purple Wolf Armor
Magenta Wolf Armor
Pink Wolf Armor
Pale Wolf Spawn Egg
Rusty Wolf Spawn Egg
Spotted Wolf Spawn Egg
Black Wolf Spawn Egg
Striped Wolf Spawn Egg
Snowy Wolf Spawn Egg
Ashen Wolf Spawn Egg
Woods Wolf Spawn Egg
Chestnut Wolf Spawn Egg
Mob
Added new mobs:
Armadillo
Pale Wolf
Rusty Wolf
Spotted Wolf
Black Wolf
Striped Wolf
Snowy Wolf
Ashen Wolf
Woods Wolf
Chestnut Wolf
Misc
When
entities leave or enter the End, the area they arrive in now stays
loaded for 15 seconds, matching the behavior of nether portals
Spawning
The
size of the spawn chunks changed from radius 10 (19x19 entity ticking
chunks) to radius 2 (3x3 entity ticking chunks). This is configurable
via game rule spawnChunkRadius.
Misc
Requires 64 bit OS and Java 21 instead of Java 16. The included Java distribution is now the Microsoft build of OpenJDK 21.0.2.
Misc
Raids are now triggered by drinking an Ominous Bottle instead of entering a village
1.20.3
Misc
Renamed Grass to Short Grass. IDs have also changed.
Misc
Bat model, animations, and texture have been updated
1.20.2
Misc
The discount for curing a villager is no longer multiplied if the villager is reinfected and cured again
Spawning
Villagers now attempt to spawn an iron golem every 30 seconds instead of 35
Misc
Diamond
ore is now generated more frequently in the deepslate layers of the
Overworld. Added a new ore blob placement: Uniform distributed, from
height -64 to -4, with blob size 8, generation frequency 2 and a 50%
chance of discarding when exposed to air. Other existing diamond ore
placements remain untouched.
Misc
The default Java version shipped with the game has been upgraded to Microsoft OpenJDK 17.0.8
1.20
Block
Added new blocks:
Block of Bamboo
Block of Stripped Bamboo
Bamboo Mosaic
Bamboo Mosaic Stairs
Bamboo Mosaic Slab
Bamboo Planks
Bamboo Button
Bamboo Door
Bamboo Fence
Bamboo Fence Gate
Bamboo Sign
Bamboo Hanging Sign
Bamboo Pressure Plate
Bamboo Raft
Bamboo Raft with Chest
Bamboo Slab
Bamboo Stairs
Bamboo Trapdoor
Chiseled Bookshelf
Oak Hanging Sign
Spruce Hanging Sign
Birch Hanging Sign
Jungle Hanging Sign
Acacia Hanging Sign
Dark Oak Hanging Sign
Mangrove Hanging Sign
Crimson Hanging Sign
Warped Hanging Sign
Pink Petals
Cherry Sapling
Cherry Leaves
Cherry Log
Stripped Cherry Log
Cherry Wood
Stripped Cherry Wood
Cherry Planks
Cherry Boat
Cherry Boat with Chest
Cherry Button
Cherry Door
Cherry Fence
Cherry Fence Gate
Cherry Hanging Sign
Cherry Pressure Plate
Cherry Sign
Cherry Slab
Cherry Stairs
Cherry Trapdoor
Decorated Pot
Suspicious Sand
Suspicious Gravel
Torchflower
Torchflower Seeds
Pitcher Plant
Pitcher Pod
Sniffer Egg
Calibrated Sculk Sensor
Item
Added new items:
Music Disc - Relic
Camel Spawn Egg
Piglin Head
Smithing Template - Netherite Upgrade
Smithing Template - Coast Armor Trim
Smithing Template - Dune Armor Trim
Smithing Template - Eye Armor Trim
Smithing Template - Rib Armor Trim
Smithing Template - Sentry Armor Trim
Smithing Template - Silence Armor Trim
Smithing Template - Snout Armor Trim
Smithing Template - Spire Armor Trim
Smithing Template - Tide Armor Trim
Smithing Template - Vex Armor Trim
Smithing Template - Ward Armor Trim
Smithing Template - Wild Armor Trim
Smithing Template - Host Armor Trim
Smithing Template - Raiser Armor Trim
Smithing Template - Shaper Armor Trim
Smithing Template - Wayfinder Armor Trim
Archery Pottery Sherd
Arms Up Pottery Sherd
Prize Pottery Sherd
Skull Pottery Sherd
Angler Pottery Sherd
Blade Pottery Sherd
Brewer Pottery Sherd
Burn Pottery Sherd
Danger Pottery Sherd
Explorer Pottery Sherd
Friend Pottery Sherd
Heart Pottery Sherd
Heartbreak Pottery Sherd
Howl Pottery Sherd
Miner Pottery Sherd
Mourner Pottery Sherd
Plenty Pottery Sherd
Sheaf Pottery Sherd
Shelter Pottery Sherd
Snort Pottery Sherd
Brush
Sniffer Spawn Egg
Mob
Added new items:
Camel
Sniffer
WorldGen
Added Cherry Grove biome
WorldGen
Added
the archaeology system and the Trial ruins structure which generates in
taigas, snowy taigas, old growth taigas (both types), old growth birch
forests, and jungles. Contains suspicious gravel, 4 armor trims, and 7
pottery sherds.
Misc
Both
sides of signs can now have separate text and colors. Signs can now
also be waxed with honeycomb, preventing any further edits to its text.
WorldGen
Added Hanging Signs. Sign text can be dyed with any color of dye and tinted with glow ink sacs to make text glow
Misc
Armor smithing templates and trims added via the smithing table
Misc
Elder guardian drops tide armor trim upon death
Misc
Ancient city chests now contain ward armor trim and silence armor trim
Misc
Bastion remnant chests now contain netherite upgrade and snout armor trim
Misc
Desert pyramid chests now contain dune armor trim and the pyramid now includes a new room filled with sand and suspicious sand
Misc
Desert well now includes suspicious sand underwater
Misc
End city chests now contain spire armor trim
Misc
Jungle temple chests now contain wild armor trim
Misc
Nether fortress chests now contain rib armor trim
Misc
Ocean ruins (cold) now include suspicious gravel blocks
Misc
Ocean ruins (warm) now include suspicious sand blocks which can contain sniffer eggs
Misc
Pillager outpost chests now contain sentry armor trim
Misc
Shipwreck chests now contain coast armor trim
Misc
Stronghold chests now contain eye armor trim
Misc
Woodland mansion chests now contain vex armor trim
Misc
Added
native support for ARM64 machine architecture on Windows. Needs to
manually specify a native Java Executable in the launcher currently.
1.19.4
Misc
Chestplate and elytra now can swap the equipped gear by using them
Misc
Minecart with hopper no longer aggravates piglins when opened
1.19.3
Item
Added new items:
Iron Golem Spawn Egg
Snow Golem Spawn Egg
Ender Dragon Spawn Egg
Wither Spawn Egg
Misc
Enderman,
Skeleton, and Wither Skeleton now only spawn at light level 7 and below
in the Nether, instead of 11 and below, to nerf certain portal-based
mob farms
Misc
Changed Vex model and textures
WorldGen
Stronghold
placement code has been changed to be more efficient, causing
stronghold positions to shift. They are still placed in concentric
rings, but their positions in the rings may change by a few degrees.
Misc
Migrated linear algebra types to Java OpenGL Math Library (JOML)
1.19.1
Misc
If
an allay is given an amethyst shard while dancing near a jukebox, it
can duplicate, creating another allay and consuming the shard
1.19
Block
Added new blocks:
Sculk
Sculk Catalyst
Skulk Shrieker
Skulk Vein
Mangrove Roots
Mangrove Propagule
Mangrove Leaves
Mangrove Log
Stripped Mangrove Log
Mangrove Wood
Stripped Mangrove Wood
Mangrove Planks
Mangrove Button
Mangrove Fence
Mangrove Fence Gate
Mangrove Pressure Plate
Mangrove Slab
Mangrove Stairs
Mangrove Sign
Mangrove Door
Mangrove Trapdoor
Mud
Muddy Mangrove Roots
Packed Mud
Mud Bricks
Mud Brick Slab
Mud Brick Stairs
Mud Brick Wall
Ochre Froglight
Pearlescent Froglight
Verdant Froglight
Frogspawn
Reinforced Deepslate
Oak Boat with Chest
Spruce Boat with Chest
Birch Boat with Chest
Jungle Boat with Chest
Acacia Boat with Chest
Dark Oak Boat with Chest
Mangrove Boat with Chest
Item
Added new items:
Bucket of Tadpole
Tadpole Spawn Egg
Frog Spawn Egg
Warden Spawn Egg
Allay Spawn Egg
Enchanted Book - Swift Sneak I
Enchanted Book - Swift Sneak II
Enchanted Book - Swift Sneak III
Echo Shard
Recovery Compass
Music Disc - 5
Disc Fragment - Music Disc - 5
Painting - Earth
Painting - Wind
Painting - Fire
Painting - Water
Goat Horn - Ponder
Goat Horn - Sing
Goat Horn - Seek
Goat Horn - Feel
Goat Horn - Admire
Goat Horn - Call
Goat Horn - Yearn
Goat Horn - Dream
Mob
Added new items:
Allay
Tadpole
Frog
Warden
Misc
Added
froglights which are dropped by small magma cubes when they are eaten
by frogs. Pearlescent from a warm (white) frog, Verdant from a cold
(green) frog, Ochre from a temperate (orange) frog.
WorldGen
Added Mangrove Swamp (frogs) and Deep Dark (warden and skulk) biomes
WorldGen
Added
Allay which sometimes spawn in cages next to pillager outposts (similar
to iron golems), and inside woodland mansion jail cells
WorldGen
Ancient
cities are a new structure that generates within the deep dark biome
and includes all of the deep dark features within it. Extremely large in
terms of size, always generated at Y=-52.
Misc
Goats drop horns when they ram coal ore, copper ore, emerald ore, iron ore, log, packed ice, or stone
Misc
Added the Swift Sneak enchantment for leggings. This enchantment can be found exclusively in chests in ancient cities.
Misc
Upgrading of old worlds now supports 3D biome blending, so it blends the underground biomes as well
Misc
Ores and monster spawners blown up by TNT ignited by a player now drop experience
Spawning
Endermen, skeletons, and wither skeletons now spawn from light level 0 to 11 in the Nether, which is wider range than before
Misc
Wandering trader now sells 1 mangrove propagule for 5 emeralds
Misc
Updated LWJGL library to 3.3.1
undefined
Added
custom dimensions. Dimensions used to be defined in the dimension
folder rather than in the world preset. Although in the current version
the world preset is recommended, the dimension folder is still
supported.
1.18.1
Misc
Fixed a zero-day security vulnerability in the Log4j library that could be used to perform a remote code execution exploit
Misc
Instead of applying fog as a spherical volume, it is now applied as a cylindrical volume
1.18
Misc
The
world eight limit has been increased to 384 blocks, expanding 64 blocks
up and 64 blocks down, with 319 being the height limit and -64 being
the depth limit
Misc
Sprinting no longer reduced to walking when touching the wall at low angles
WorldGen
Caves
overhauled and now stretch down to Y=-64. Added the dripstone caves and
lush caves biomes. Azalea trees generate above lush caves, either on
the surface or underground (this was added in 1.17 but lush caves did
not generate until 1.18).
WorldGen
Ore
distributation changes. Added long and rare ore vein formations. Copper
ore veins mixed with granite and blocks of raw copper generate above
Y=0. Iron ore veins mixed with tuff and blocks of raw iron generate
below Y=0. Coal ore attempts to generate twice: once, evenly between an
altitude of Y=136 and Y=256; and as a spread, peaking at an altitude of
Y=96 and generating between an altitude of Y=0 and Y=192. Copper ore
generates between Y=-16 and Y=112, generating the most at Y=48 and like
all other ores, uses spread. It peaks at Y=48. Bigger blobs of copper
ore generate in dripstone caves. Iron ore attempts to generate three
times: once as a spread peaking at an altitude of Y=256, generating
above Y=80; another as a spread peaking at Y=16 and generating with a
minimum height of Y=-24 and a maximum height of Y=57, and a smaller one
spreading evenly between the altitudes of Y=-64 and Y=-32. Gold ore
generates between the altitudes of Y=-64 and Y=32, peaking at Y=-16.
Also, extra gold generates below Y=-48. The extra gold that generates in
the badlands biome was increased, with a top height limit from Y=79 to
Y=256, and increased number of blobs. Lapis lazuli ore attempts to
generate twice: once, as a spread between the altitudes of Y=32 and
Y=-32, peaking at an altitude of 0; and evenly between the altitudes of
Y=64 and Y=-64, generating buried like ancient debris. Redstone ore
attempts to generate twice: once, evenly between an altitude of Y=15 and
Y=-64; and as a spread, peaking at an altitude of -64 and generating
below an altitude of Y=-32. Diamond ore now generate as a spread,
generating below Y=16 and peaking at depths near Y=-64. Emerald ore
generates above Y=-16 as a spread, peaking at Y=256 and decreasing in
quantity as the altitude decreases. The size and positioning of diorite,
andesite, granite, gravel and dirt has been tweaked - there are larger
blobs of these blocks but they're fewer and further apart. Diorite,
andesite and granite generate less commonly above Y = 60.
Misc
Added
"simulation-distance" server property and "Simulation Distance" video
setting, a new slider. Entities, blocks, and fluids are not updated
outside of simulation distance.
Misc
Added
Telemetry. Implemented only in world load event now. Sent data when
loading singleplayer world or connecting to multiplayer server.
Spawning
The maximum number of monsters spawned is now tracked per player instead of globally
Misc
Render distance now causes chunks to load in a cylinder shape around the player instead of a square
WorldGen
The
overworld now uses the multi-noise biome source type. Terrain
generation is now independent from biomes, with biomes adapting to
whatever terrain they happen to generate throughout. This additionally
allows for smoother transitions between biomes. Terrain is now smoother
and more extreme. Bedrock layers generate dependent on the world seed
now. New random number generator is used for Overworld generation.
WorldGen
Upgrading
of old worlds: The biomes and terrain from old and new chunks now
seamlessly blend, preventing the hard cut borders from before. Any
player-made structures in these chunks may either be intact, buried, or
deteriorated. Several checks are made on the previous bedrock layer to
determine whether or not a chunk should generate new terrain below. The
game first checks if there is any bedrock at Y=0. If bedrock is
detected, the game then checks if each column in a chunk has air at Y=0.
New terrain generates only under columns with non-air blocks. If there
is no bedrock whatsoever at Y=0, the whole chunk does not get new
terrain below. The old bedrock layer between Y=0 and Y=4 in old chunks
gets replaced with deepslate. A new bedrock layer is placed between
Y=-64 and Y=-60.
WorldGen
Since
the terrain height is no longer controlled by biomes, most of the
height variant sub-biomes, along with previously unused biome variants
have been removed from the game and had their code merged into the main
biome. As a result of this change: All deserts are now eligible for
village and desert pyramid generation. All taigas are now eligible for
village and pillager outpost generation. All swamps are now eligible for
swamp hut generation. All snowy taigas are now eligible for igloo
generation. Worlds made in previous versions that generated these biomes
convert them into their default variants.
Spawning
Reworked
world spawn selection algorithm. Now spawns according to the same
climate parameters that control biome placement and world generation:
players should no longer be able to spawn in the ocean or some other
inconvenient location.
Misc
Size limit for server resource packs has been increased from 100 MB to 250 MB
Misc
server.jar now bundles individual libraries instead of merging all the files into single archive
Misc
Chunks are now saved whenever there is spare time to reduce autosave spikes
Spawning
Axolotls now spawn only in water above clay blocks in lush caves. Tropical fish now also spawn in lush caves at any height.
WorldGen
Amethyst geodes now generate only up to Y=30
WorldGen
Added 6 mountain sub-biomes: Meadow, Grove, Snowy slopes, Jagged peaks, Frozen peaks, Stony peaks
WorldGen
Badlands now can generate in mountain peaks
WorldGen
Beaches are generally wider. In some places there is a chance where no beaches generate at all, to provide some variation.
Spawning
Cod, salmon, pufferfish, tropical fish, squid, and dolphins now spawn only in water from Y=50 to Y=64
Spawning
Drowned now can spawn in aquifers inside dripstone caves, as well as warm ocean biomes
Spawning
Pillagers and rabbits can now spawn on snow blocks
Spawning
Foxes can now spawn on podzol, coarse dirt, and snow blocks
Spawning
Glow squids now spawn only in water blocks under Y=30
Spawning
Goats now spawn only in snowy slopes, jagged peaks, and frozen peaks biomes
WorldGen
Cave
vines, kelp, twisting vines, and weeping vines now stop growing if
shears are used on the tip. This action changes the age block state of
the tip to 25.
WorldGen
Lava now replaces air below Y=-54, instead of Y=11
WorldGen
Slightly increased the frequency of underwater magma. Now sometimes generate at the bottom of water-filled caves.
WorldGen
Buried treasure chests can now contain water breathing potions
WorldGen
Jungle
and Desert pyramids no longer generate on water. Now generate on the
surface rather than at a fixed y-level, but tend to be partially buried.
WorldGen
Increased the amount of Monster rooms, especially below Y=0
WorldGen
Azalea trees now generate above lush caves
WorldGen
The starting room of mineshafts no longer generates with a dirt floor. Now generate higher up in badlands.
WorldGen
Ocean
biomes temperatures now match land biome temperatures: Frozen oceans
now generate only within snowy taigas or snowy plains, as well as snowy
beaches. Cold oceans now generate only within taigas, old growth taigas,
and some plains and forests. Normal oceans now generate only within
plains, forests, birch forests, and dark forests. Lukewarm oceans now
generate only within savannas, jungles, and sometimes plains and
forests. Warm oceans now generate only within deserts or badlands and
can sometimes generate in deep waters.
WorldGen
Pillager outposts now generate in all the new mountain biomes
WorldGen
Lava springs can now generate amid calcite, dirt, snow block, powder snow and packed ice
WorldGen
Water springs can now generate amid dirt and snow block, and don't generate higher than Y=192
WorldGen
Stony shore now generate with strips of gravel. Can generate alongside any biome instead of just windswept hills.
WorldGen
Swamp oak trees are now able to generate in slightly deeper water than before
WorldGen
Villages are now slightly more spread out and now generate in meadows
Misc
Sleeping now resets the weather cycle only if the weather is rain or a thunderstorm
Misc
Raised cloud level from 128 to 192
Misc
Java 17 required instead of Java 16. Java is now bundled with the Microsoft build of OpenJDK 17.0.8.
1.17.1
Spawning
Blue axolotls now only spawn through breeding
Misc
Increased
the drop probability of a copper ingot being dropped from a killed
Drowned from 5% to 11%, and increased the drop rate with each level of
Looting from 1% to 2%
Misc
Breeding common goats now have a 2% chance to produce screaming goats
Misc
Zombies, zombie villagers, husks and drowned no longer pick up glow ink sacs
WorldGen
Reduced emerald ore generation MC-226926
WorldGen
Overworld Fossils always generate at bedrock level MC-227520
WorldGen
Diamond
ore distribution was lowered between 1.16.5 and 1.17 due to upcoming
world height increase but was delayed to 1.18 MC-229191
Dupe
Fixed
item dupe in 1.17 where you fill your inventory and then rename an item
you want to dupe in an anvil until the anvil breaks dropping a
duplicate item
1.17
Block
Added new blocks:
Block of Copper
Waxed Block of Copper
Exposed Copper
Waxed Exposed Copper
Weather Copper
Waxed Weathered Copper
Oxidized Copper
Waxed Oxidized Copper
Cut Copper
Waxed Cut Copper
Exposed Cut Copper
Waxed Exposed Cut Copper
Weathered Cut Copper
Waxed Weathered Cut Copper
Oxidized Cut Copper
Waxed Oxidized Cut Copper
Cut Copper Slab
Waxed Cut Copper Slab
Exposed Cut Copper Slab
Waxed Exposed Cut Copper Slab
Weathered Cut Copper Slab
Waxed Weathered Cut Copper Slab
Oxidized Cut Copper Slab
Waxed Oxidized Cut Copper Slab
Cut Copper Stairs
Waxed Cut Copper Stairs
Exposed Cut Copper Stairs
Waxed Exposed Cut Copper Stairs
Weathered Cut Copper Stairs
Waxed Weathered Cut Copper Stairs
Oxidized Cut Copper Stairs
Waxed Oxidized Cut Copper Stairs
Small Amethyst Bud
Medium Amethyst Bud
Large Amethyst Bud
Amethyst Cluster
Block of Amethyst
Budding Amethyst
Calcite
Tuff
Copper Ore
Lightning Rod
Tinted Glass
Candle
White Candle
Light Gray Candle
Gray Candle
Black Candle
Brown Candle
Red Candle
Orange Candle
Yellow Candle
Lime Candle
Green Candle
Cyan Candle
Light Blue Candle
Blue Candle
Purple Candle
Magenta Candle
Pink Candle
Powder Snow
Dripstone Block
Pointed Dripstone
Sculk Sensor
Glow Lichen
Glow Item Frame
Azalea
Flowering Azalea
Azalea Leaves
Flowering Azalea Leaves
Small Dripleaf
Big Dripleaf
Hanging Roots
Rooted Dirt
Moss Block
Moss Carpet
Spore Blossom
Glow Berries
Deepslate
Polished Deepslate
Chiseled Deepslate
Deepslate Bricks
Deepslate Tiles
Cobbled Deepslate Slab
Polished Deepslate Slab
Deepslate Brick Slab
Deepslate Tile Slab
Cobbled Deepslate Stairs
Polished Deepslate Stairs
Deepslate Brick Stairs
Deepslate Tile Stairs
Cobbled Deepslate Wall
Polished Deepslate Wall
Deepslate Brick Wall
Deepslate Tile Wall
Cobbled Deepslate
Deepslate Diamond Ore
Deepslate Gold Ore
Deepslate Iron Ore
Deepslate Redstone Ore
Deepslate Lapis Lazuli Ore
Smooth Basalt
Cracked Deepslate Bricks
Cracked Deepslate Tiles
Deepslate Coal Ore
Deepslate Copper Ore
Deepslate Emerald Ore
Infested Deepslate
Block of Raw Copper
Block of Raw Gold
Block of Raw Iron
Light - Level 0
Light - Level 1
Light - Level 2
Light - Level 3
Light - Level 4
Light - Level 5
Light - Level 6
Light - Level 7
Light - Level 8
Light - Level 9
Light - Level 10
Light - Level 11
Light - Level 12
Light - Level 13
Light - Level 14
Light - Level 15
Item
Added new items:
Amethyst Shard
Copper Ingot
Spyglass
Powder Snow Bucket
Bucket of Axolotl
Axolotl Spawn Egg
Glow Ink Sac
Glow Squid Spawn Egg
Goat Spawn Egg
Raw Copper
Raw Gold
Raw Iron
WorldGen
Amethyst
geodes generate underground between Y=70 and Y=0. Overrides standard
caves and ravines, but is overridden by mineshafts.
Misc
Added
game rule "playersSleepingPercentage" which controls what percentage of
players must sleep to skip the night. When set to 0 or a negative
value, a single player is sufficient to skip the night. The sleeping
animation occurs as normal. When set over 100, the night cannot be
skipped. Set to 100 by default.
Misc
The
maximum length a name of an item can have after being renamed in an
anvil has been increased from 35 characters to 50 characters
Misc
Beacon beams are now visible up to 1343 blocks away from the source instead of 256 blocks
Misc
Cakes
have a variation called "Cake with Candle". Can be created by using a
candle on an uneaten cake. The candle on the cake comes in 17 colors,
depending on the color of the candle used to create it. The candle pops
off when any of the cake is eaten.
Misc
Cauldrons
can now be filled with lava or powder snow. Using a snow bucket or
leaving a cauldren under open sky during snowfall fills a cauldron with
powdered snow. Putting a cauldren under a dripstone that has a lava
source above it fills a cauldron with lava.
Misc
Dispenser
can now place powder snow using a powder snow bucket. Also can remove
it using a bucket. Can be used to wax copper blocks with Honeycomb.
WorldGen
Grass,
tall grass, ferns, tall ferns, sweet berry bushes, saplings, flowers,
azaleas, sugar cane, dead bushes, and bamboo can now be placed on
Mycelium. Pumpkins and melons can now grow onto these blocks.
WorldGen
Emerald ore can now replace granite, andesite, diorite, tuff, and deepslate upon generating
Misc
Rails are now able to be waterlogged and no longer broken by flowing water and lava
Misc
Suspicious stew can now be eaten even if the player is at full hunger
Misc
Skeletons begin the process of turning into strays when they are inside powder snow after 7 seconds (140 game ticks)
WorldGen
Mineshaft
pieces no longer generate if they were fully floating in the air.
Corridors now generate with wooden logs as pillars for support, or
chains and oak fences as hanging support if needed. Cobwebs no longer
generate floating without an adjacent block. Glow berries can be found
in mineshaft chest minecarts.
WorldGen
Strongholds no longer generate exposed in oceans; they are covered by the seabed
WorldGen
Moss blocks can be found in shipwreck chests
Spawning
Added
a new mob cap category, underground water creature. Used by axolotls
and glow squids. Have a cap of 5, are friendly, are not persistent and
despawn at 128 blocks or more from the player.
Misc
Java 16 required instead of Java 8
Misc
Rendering
is now using OpenGL 3.2 core profile. All fixed-function rendering has
been replaced with shader-based rendering.The game now uses javabridge
1.1.23 instead of 1.0.22. Authlib was updated from 2.2.30 to 2.3.31.
1.16.3
Dupe
Fixed
item dupe that existed from 1.16-1.16.2 where giving a baby pilgin the
item to dupe, then giving it a gold ingot, then killing it as it picks
the gold ingot up duplicates the item
1.16.2
Item
Added new items:
Piglin Brute Spawn Egg
Mob
Added new mobs:
Piglin Brute
WorldGen
Bastion remnants now spawn piglin brutes on world generation
WorldGen
Plateaus generate more frequently at the edges of badlands
Misc
Piglins become angry with players who open or destroy chest minecarts and hopper minecarts
1.16.1
Dupe
Fixed
item dupe introduced in Beta 1.6 that duplicates items when you put
them in a crafting table and are then pushed by water through a nether
portal
1.16
Block
Added new blocks:
Ancient Debris
Block of Netherite
Crimson Stem
Stripped Crimson Stem
Crimson Planks
Crimson Button
Crimson Door
Crimson Fence
Crimson Fence Gate
Crimson Pressure Plate
Crimson Sign
Crimson Slab
Crimson Stairs
Crimson Trapdoor
Crimson Fungus
Crimson Nylium
Crimson Roots
Weeping Vines
Warped Stem
Stripped Warped Stem
Warped Planks
Warped Button
Warped Door
Warped Fence
Warped Fence Gate
Warped Pressure Plate
Warped Sign
Warped Slab
Warped Stairs
Warped Trapdoor
Warped Fungus
Warped Nylium
Warped Roots
Warped Wart Block
Nether Sprouts
Shroomlight
Basalt
Polished Basalt
Soul Soil
Soul Fire
Soul Lantern
Soul Torch
Crying Obsidian
Target
Crimson Hyphae
Stripped Crimson Hyphae
Warped Hyphae
Stripped Warped Hyphae
Nether Gold Ore
Twisting Vines
Respawn Anchor
Lodestone
Blackstone
Polished Blackstone
Chiseled Polished Blackstone
Polished Blackstone Bricks
Cracked Polished Blackstone Bricks
Gilded Blackstone
Blackstone Slab
Blackstone Stairs
Blackstone Wall
Polished Blackstone Slab
Polished Blackstone Stairs
Polished Blackstone Wall
Polished Blackstone Button
Polished Blackstone Pressure Plate
Polished Blackstone Brick Slab
Polished Blackstone Brick Stairs
Polished Blackstone Brick Wall
Chiseled Nether Bricks
Cracked Nether Bricks
Quartz Bricks
Soul Campfire
Iron Chain
Item
Added new items:
Netherite Scrap
Netherite Ingot
Netherite Helmet
Netherite Chestplate
Netherite Leggings
Netherite Boots
Netherite Sword
Netherite Axe
Netherite Shovel
Netherite Hoe
Hoglin Spawn Egg
Piglin Spawn Egg
Strider Spawn Egg
Zoglin Spawn Egg
Enchanted Book - Soul Speed I
Enchanted Book - Soul Speed II
Enchanted Book - Soul Speed III
Lodestone Compass
Warped Fungus on a Stick
Snout Banner Pattern
Music Disc - Pigstep
Mob
Added new mobs:
Hoglin
Piglin
Strider
Zoglin
WorldGen
Ancient
debris can now be found throughout the Nether at any altitude, though
it is much more common at lower altitudes (Y-levels 8-22)
WorldGen
Added new Nether biomes: basalt deltas, crimson forests, soul sand valleys, and warped forests
WorldGen
Added new structures: Bastion remnants (Nether), Nether fossils (Nether), Ruined portals (Nether and Overworld)
Misc
Mobs
that are riders of other mobs and entities no longer despawn.
Therefore, passengers of boats and minecarts no longer despawn.
Misc
When
a workstation is placed, the most experienced nearby villager for that
corresponding profession gets the workstation. Villagers can no longer
claim workstations/professions during raids or night time.
WorldGen
Shipwrecks and ocean ruins are now less common
Misc
If
the player has the Mending enchantment on any items, XP now always goes
to healing the items before going to the XP bar. Before, the
enchantment would randomly choose an item when XP was received. If the
item was fully healed, the XP would go to the XP bar.
Misc
Obsidian platform now can get regenerated when a non-player entity enters the End through an end portal
Dupe
Fixed
item dupe that existed in 1.15.2 involving putting items into a donkey,
mule, or llama's inventory, having another player mount the creature
and then logging out while you are still in the inventory, allowing you
to remove the items and then have the player log back in and also remove
the items
Misc
Note that Chain was renamed to Iron Chain in 1.21.9
1.15.2
WorldGen
Now have a 2% chance to spawn in flower forests
WorldGen
Now
have a 0.2% chance to spawn in forest, wooded hills, birch forest, tall
birch forest, birch forest hills, and tall birch hills biomes
Misc
Fixed falling down ladders while wearing elytra
1.15
Block
Added new blocks:
Beehive
Bee Nest
Honey Block
Honeycomb Block
Item
Added new items:
Honey Bottle
Honeycomb
Bee Spawn Egg
Dupe
Fixed
item dupe that existed from 1.12.2-1.14.4 involving books with unicode
characters causing chunks to not save so you could put items into a
chest in a chunk, save the chunk, then moving the items out and putting
the large books in, then the next time you unload and reload the chunk
the items duplicate.
Misc
When the GUI is opened, Shift + clicking an item or a stack in the inventory now transfers it directly into the crafting grid
Spawning
When
breedable mobs in groups spawn naturally, they now sometimes spawn
babies in the groups. Has a 5% chance for foxes, cows, sheep, pigs, and
chickens, and a 10% chance for wolves, llamas, and horses.
WorldGen
Birch trees generate in the dark forest biome once again
WorldGen
Sweet berry bushes now spawn in the giant tree taiga biome
Misc
Elytra can now start to glide immediately after jumping (while rising), not only during the descent of the jump
Misc
Minecraft now requires OpenGL 2.0
1.14.3
Misc
Protection,
Projectile Protection, Fire Protection, and Blast Protection are now
mutually exclusive again, as they were prior to 1.14
1.14
Block
Added new blocks:
Bamboo
Spruce Sign
Birch Sign
Jungle Sign
Acacia Sign
Dark Oak Sign
Stone Slab
Stone Stairs
Andesite Slab
Andesite Stairs
Andesite Wall
Polished Andesite Slab
Polished Andesite Stairs
Diorite Slab
Diorite Stairs
Diorite Wall
Polished Diorite Slab
Polished Diorite Stairs
Granite Slab
Granite Stairs
Granite Wall
Polished Granite Slab
Polished Granite Stairs
Mossy Stone Brick Slab
Mossy Stone Brick Stairs
Mossy Stone Brick Wall
Mossy Cobblestone Slab
Mossy Cobblestone Stairs
Smooth Stone Slab
Smooth Stone Stairs
Cut Sandstone Slab
Sandstone Wall
Smooth Red Sandstone Slab
Smooth Red Sandstone Stairs
Red Sandstone Wall
Cut Red Sandstone Slab
Smooth Quartz Slab
Smooth Quartz Stairs
Nether Brick Wall
Red Nether Brick Slab
Red Nether Brick Stairs
Red Nether Brick Wall
End Stone Brick Slab
End Stone Brick Stairs
End Stone Brick Wall
Stone Brick Wall
Brick Wall
Prismarine Wall
Loom
Barrel
Bell
Cartography Table
Composter
Fletching Table
Grindstone
Lecturn
Smithing Table
Stonecutter
Blast Furnace
Smoker
Scaffolding
Jigsaw Block
Lantern
Campfire
Leather Horse Armor
Item
Added new items:
Cornflower
Wither Rose
Lily of the Valley
Flower Charge Banner Pattern
Creeper Charge Banner Pattern
Skull Charge Banner Pattern
Thing Banner Pattern
Suspicious Stew
White Dye
Black Dye
Brown Dye
Blue Dye
Crossbow
Enchanted Book - Quick Charge I
Enchanted Book - Quick Charge II
Enchanted Book - Quick Charge III
Globe Banner Pattern
Enchanted Book - Piercing I
Enchanted Book - Piercing II
Enchanted Book - Piercing III
Enchanted Book - Piercing IV
Enchanted Book - Multishot
Panda Spawn Egg
Pillager Spawn Egg
Ravager Spawn Egg
Cat Spawn Egg
Ominous Banner
Sweet Berries
Wandering Trader Spawn Egg
Trader Llama Spawn Egg
Fox Spawn Egg
Mob
Added new mobs:
Panda
Pillager
Ravager
Cat
Wandering Trader
Trader Llama
Fox
WorldGen
Brewing stands now generate in village temples
WorldGen
Cauldrons now generate in village tanneries
WorldGen
Cats are now able to spawn as strays in villages, which can be tamed
WorldGen
Villages now naturally generate with one iron golem spawned
WorldGen
Village detection is now based on beds, job sites and meeting points instead of doors
WorldGen
Plains, Desert, Savanna and Taiga villages have a new architecture
WorldGen
Swamp huts now generate with a black cat
WorldGen
Soul sand and gravel now generate in the Nether below Y-level 34 at lava sea level, instead of between Y-level 60 and 65
Misc
Combining damaged items no longer supported, must use grindstone
Misc
Updated LWJGL library to 3.2.1
Misc
Game textures updated made by Jasper Boerstra
1.13.1
Block
Added new blocks:
Dead Tube Coral
Dead Brain Coral
Dead Bubble Coral
Dead Fire Coral
Dead Horn Coral
Spawning
Squid now spawn only in rivers, oceans, or beaches
1.13
Block
Added new blocks:
Shulker Box
Pumpkin
Spruce Button
Spruce Pressure Plate
Spruce Trapdoor
Birch Button
Birch Pressure Plate
Birch Trapdoor
Jungle Button
Jungle Pressure Plate
Jungle Trapdoor
Acacia Button
Acacia Pressure Plate
Acacia Trapdoor
Dark Oak Button
Dark Oak Pressure Plate
Dark Oak Trapdoor
Stripped Oak Log
Stripped Spruce Log
Stripped Birch Log
Stripped Jungle Log
Stripped Acacia Log
Stripped Dark Oak Log
Stripped Oak Wood
Stripped Spruce Wood
Stripped Birch Wood
Stripped Jungle Wood
Stripped Acacia Wood
Stripped Dark Oak Wood
Bubble Column
Sea Grass
Dried Kelp Block
Prismarine Stairs
Prismarine Slab
Prismarine Brick Stairs
Prismarine Brick Slab
Dark Prismarine Stairs
Dark Prismarine Slab
Kelp
Tube Coral
Brain Coral
Bubble Coral
Fire Coral
Horn Coral
Tube Coral Fan
Brain Coral Fan
Bubble Coral Fan
Fire Coral Fan
Horn Coral Fan
Dead Tube Coral Fan
Dead Brain Coral Fan
Dead Bubble Coral Fan
Dead Fire Coral Fan
Dead Horn Coral Fan
Tube Coral Block
Brain Coral Block
Bubble Coral Block
Fire Coral Block
Horn Coral Block
Dead Tube Coral Block
Dead Brain Coral Block
Dead Bubble Coral Block
Dead Fire Coral Block
Dead Horn Coral Block
Sea Pickle
Blue Ice
Conduit
Item
Added new items:
Debug Stick
Dried Kelp
Trident
Enchanted Book - Loyalty I
Enchanted Book - Loyalty II
Enchanted Book - Loyalty III
Enchanted Book - Riptide I
Enchanted Book - Riptide II
Enchanted Book - Riptide III
Enchanted Book - Impaling I
Enchanted Book - Impaling II
Enchanted Book - Impaling III
Enchanted Book - Impaling IV
Enchanted Book - Impaling V
Enchanted Book - Channeling
Turtle Egg
Turtle Scute
Turtle Shell
Potion of the Turtle Master
Splash Potion of the Turtle Master
Lingering Potion of the Turtle Master
Arrow of the Turtle Master
Turtle Spawn Egg
Phantom Spawn Egg
Bucket of Cod
Bucket of Salmon
Bucket of Pufferfish
Bucket of Tropical Fish
Cod Spawn Egg
Salmon Spawn Egg
Pufferfish Spawn Egg
Tropical Fish Spawn Egg
Drowned Spawn Egg
Dolphin Spawn Egg
Buried Treasure Map
Phantom Membrane
Potion of Slow Falling
Splash Potion of Slow Falling
Lingering Potion of Slow Falling
Arrow of Slow Falling
Nautilus Shell
Heart of the Sea
Mob
Added new mobs:
Turtle
Phantom
Cod
Salmon
Pufferfish
Tropical Fish
Drowned
Dolphin
Misc
Added data packs and tags
Misc
Use on a banner with a map to add it to the map. If you name it the name will appear on the map.
Misc
F3 + C now copies the player's current location to clipboard
Misc
Waterlogging
added. Water can now be placed in the following blocks: chests, trapped
chests, stairs, slabs, fences, walls, iron bars, glass panes, ender
chests, trapdoors, ladders, and signs.
WorldGen
Magma blocks now generate at the bottom of ocean ravines, creating downward bubble columns
WorldGen
Rewrote the world generation system
WorldGen
In
the Nether, vertical air cavities - stretching from bedrock level to as
far as Y=35, and filled with lava from bedrock level to Y=10 - now
occur in chains across the bottom of the Nether, often forming extensive
ravines
WorldGen
In newly generated chunks, the player is less likely to find frozen oceans next to warm oceans, etc
WorldGen
Witch huts now generate with a mushroom in the flower pot rather than an empty flower pot
Misc
The Flattening. Numeric block metadata completely phased out in favor of block states
Misc
Game library updated to LWJGL 3
Misc
Updated LWJGL from version 3.1.2 to 3.1.6
WorldGen
Fixed skeleton trap not spawn since 1.11.2
1.12
Misc
Java 8 required instead of Java 6
1.11
Dupe
Fixed
item dupe that existed in 1.10.2 involving putting items into a donkey,
mule, or llama's inventory, getting it to low health, then moving it
through a nether portal with cactuses on the other side which kill it
and send the items back through the portal
1.9
Misc
Worlds now store (in the form of a data version) and display the version they were last played in, or display "unknown"
1.7.2
WorldGen
Infested stone bricks now generate in extreme hills+, extreme hills M and extreme hills+ M
1.6.1
Misc
Java 6 required instead of Java 5
Misc
Added resource packs
Dupe
Fixed item dupe after the last use of a bow you get a glitch bow that when dropped and picked up again duplicates
1.6
Misc
Java 6 required instead of Java 5
Misc
Added resource packs
1.4.2
WorldGen
Infested stone bricks now rarely generate in extreme hills and extreme hills edge biome
1.0.1
Dupe
Fixed
item dupe in 1.0.0 where if you got yourself to low health and threw an
ender pearl in the air and disconnected before it hit the ground, you
would not die and your items would duplicate on the ground
Beta 1.7.3
Dupe
Fixed item dupe introduced in Beta 1.7_01 where pistons with a clock could duplicate blocks
Beta 1.1_02
Dupe
Fixed item dupe from 1.1_01 that duplicated a non-stacked item just by dropping it on the ground creating a 256 stack of them